Where others that weren't into trying too many different things, played until credits, or stopped at achievements might get a lot less than 100 hours out of this.Ĭosmetics, the protagonist can equip 43 out of the 47ish gear sets in the game - mixing and matching those. Or at the very least, the electric bill has. Players that have really liked the gameplay, really trying to get into the combat, and/or really into the build crafting have also gotten 300~2500+ hours out of the game so far. On the gearing side (and crafting in this case is more fusing effects from good pieces toward your build) and having content to keep pushing against, this will have you covered.ĭevs have designed it that players that want to keep trying other builds, leisurely co-op with endgame gigachads of great power, or just play regularly would have a way to measure their progression for literal years (which most of us before Steam release said "I think I'm good / got a backlog" after 0.3% to 1.5% of that).
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